class in UnityEditor.Experimental.AssetImporters
Used by ScriptableImporter child classes and defines the argument passed to OnImportAsset().
This class carries both input and output information for the OnImportAsset() task.
assetPath | The path of the Asset file to be imported. |
selectedBuildTarget | This indicates what platform the Asset import event is targetting. |
AddSubAsset | Adds a sub-Asset to the result of the import operation. |
SetMainAsset | Set's the main Asset to the result of the import operation. |
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