struct in UnityEngine.Experimental.Rendering
Parameters controlling culling process in CullResults.
Typical use case is to compute culling parameters from Camera data, see CullResults.GetCullingParameters.
cullingMask | Layer mask used for culling. |
cullingMatrix | World to clip space matrix. |
cullingPlaneCount | Number of culling planes to use. |
isOrthographic | True if camera is orthographic (this affects LOD culling). |
lodParameters | LODGroup culling parameters. |
position | Camera position. |
reflectionProbeSortOptions | Visible reflection probes sorting options. |
shadowDistance | Realtime shadows distance. |
GetCullingPlane | Get a culling plane. |
GetLayerCullDistance | Get per-layer culling distance. |
SetCullingPlane | Set a culling plane. |
SetLayerCullDistance | Set per-layer culling distance. |
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