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NetworkTransport.AddWebsocketHost

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public static function AddWebsocketHost(topology: Networking.HostTopology, port: int): int;
public static int AddWebsocketHost(Networking.HostTopology topology, int port);
public static function AddWebsocketHost(topology: Networking.HostTopology, port: int, ip: string = null): int;
public static int AddWebsocketHost(Networking.HostTopology topology, int port, string ip = null);

Parameters

port Port to bind to.
topology The HostTopology associated with the host.
ip IP address to bind to.

Returns

int Web socket host id.

Description

Created web socket host.

This function is only supported for the Editor and Standalone Player on Windows, Linux and macOS. Topology is used to define how many clients can connect, and how many messages should be preallocated in the send and receive pool. All other parameters are ignored.

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