Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closeuri | The URI of the image to download. |
nonReadable | If true, the texture's raw data will not be accessible to script. This can conserve memory. Default: false . |
UnityWebRequest A UnityWebRequest properly configured to download an image and convert it to a Texture.
Create a UnityWebRequest intended to download an image via HTTP GET and create a Texture based on the retrieved data.
This method creates a UnityWebRequest and sets the target URL to the string uri
argument. This method sets no other flags or custom headers.
This method attaches a DownloadHandlerTexture object to the UnityWebRequest. DownloadHandlerTexture is a specialized DownloadHandler which is optimized for storing images which are to be used as textures in the Unity Engine. Using this class significantly reduces memory reallocation compared to downloading raw bytes and creating a texture manually in script. In addition, texture conversion will be performed on a worker thread.
This method attaches no UploadHandler to the UnityWebRequest.
UnityWebRequest.GetTexture is obsolete. Use UnityWebRequestTexture.GetTexture instead.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information