Provides access to user input from hands, controllers, and system voice commands.
numSourceStates | (Read Only) The number of InteractionSourceState snapshots available for reading with InteractionManager.GetCurrentReading. |
GetCurrentReading | Get the current SourceState. |
SourceDetected | Occurs when a new hand, controller, or source of voice commands has been detected. |
SourceLost | Occurs when a hand, controller, or source of voice commands is no longer available. |
SourcePressed | Occurs when a hand or controller has entered the pressed state. |
SourceReleased | Occurs when a hand or controller has exited the pressed state. |
SourceUpdated | Occurs when a hand or controller has experienced a change to its SourceState. |
SourceEventHandler | Callback to handle InteractionManager events. |
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