Legacy Documentation: Version 2017.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

PhotoCapture.CreateAsync

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function CreateAsync(showHolograms: bool, onCreatedCallback: VR.WSA.WebCam.PhotoCapture.OnCaptureResourceCreatedCallback): void;
public static void CreateAsync(bool showHolograms, VR.WSA.WebCam.PhotoCapture.OnCaptureResourceCreatedCallback onCreatedCallback);

Parameters

showHolograms Will allow you to capture holograms in your photo.
onCreatedCallback This callback will be invoked when the PhotoCapture instance is created and ready to be used.

Description

Asynchronously creates an instance of a PhotoCapture object that can be used to capture photos.

If the instance failed to be created, the instance returned will be null. Capturing holograms is currently disabled therefore the showHolograms parameter will be ignored.

Did you find this page useful? Please give it a rating: