fieldName | The name of the field (e.g. int counter; would have fieldName = "counter"). |
Get the value of a field in an object (non-static).
The generic parameter determines the field type.
// Create a android.os.Message object, and retrieve the default value of the field 'what'. function Start() { var jo = new AndroidJavaObject("android.os.Message"); var valueString = jo.Get.<int>("what"); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("android.os.Message"); int valueString = jo.Get<int>("what"); } }
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