Rendering settings for when the component is displayed normally.
// Prints the text color that button is using.
function OnGUI() { Debug.Log(GUI.skin.button.normal.textColor); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnGUI() { Debug.Log(GUI.skin.button.normal.textColor); } }
Did you find this page useful? Please give it a rating: