MemorySnapshot is a profiling tool to help diagnose memory usage.
MemorySnapshot, and all types in UnityEditor.MemoryProfiler.* are very experimental API, and will very likely change significantly going forward. Currently only il2cpp-based players are able to provide memory snapshots. The editor, and mono-based players will not respond to requests for new snapshots.
RequestNewSnapshot | Requests a new snapshot from the currently connected target of the profiler. Currently only il2cpp-based players are able to provide memory snapshots. |
OnSnapshotReceived | Event that will be fired when a new memory snapshot comes in through the profiler connection. Its argument will be a PackedMemorySnapshot. |
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