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Network.OnServerInitialized()

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Description

Called on the server whenever a Network.InitializeServer was invoked and has completed.

    function OnServerInitialized() {
        Debug.Log("Server initialized and ready");
    }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnServerInitialized() { Debug.Log("Server initialized and ready"); } }

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