The network group number of this network view.
All network messages and RPC calls go through this group number.
function Awake() { // Send everything from this network view through group 1. GetComponent.<NetworkView>().group = 1; }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Awake() { GetComponent<NetworkView>().group = 1; } }
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