The height of the character's capsule.
// Set the controller height to 2.0 var controller : CharacterController; controller = GetComponent.<CharacterController>(); controller.height = 2.0;
using UnityEngine;
public class Example : MonoBehaviour { // Set the controller height to 2.0 CharacterController controller;
void Start() { controller = GetComponent<CharacterController>(); controller.height = 2.0f; } }