The character controllers slope limit in degrees.
// Set the controller slope limit to 45.0 degrees var controller : CharacterController; controller = GetComponent.<CharacterController>(); controller.slopeLimit = 45.0;
using UnityEngine;
public class Example : MonoBehaviour { // Set the controller slope limit to 45 degrees CharacterController controller;
void Start() { controller = GetComponent<CharacterController>(); controller.slopeLimit = 45.0f; } }