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Lightmapping.GetTerrainGIChunks

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public static method GetTerrainGIChunks(terrain: Terrain, ref numChunksX: int, ref numChunksY: int): void;
public static void GetTerrainGIChunks(Terrain terrain, ref int numChunksX, ref int numChunksY);

Parameters

terrainThe terrain.
numChunksXNumber of chunks in terrain width.
numChunksYNumber of chunks in terrain length.

Description

Get how many chunks the terrain is divided into for GI baking.