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IPlayableAsset.CreatePlayable

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public method CreatePlayable(graph: Playables.PlayableGraph, owner: GameObject): Playables.Playable;
public Playables.Playable CreatePlayable(Playables.PlayableGraph graph, GameObject owner);

Parameters

graphThe graph to inject playables into.
ownerThe game object which initiated the build.

Returns

Playable The playable injected into the graph, or the root playable if multiple playables are injected.

Description

Implement this method to have your asset inject playables into the given graph.