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public method SetGlobalFloat(name:
string,
value: float):
void;
public void SetGlobalFloat(string name,
float value);
public method SetGlobalFloat(nameID:
int,
value: float):
void;
public void SetGlobalFloat(int nameID,
float value);
Description
Add a "set global shader float property" command.
When the command buffer will be executed, a global shader float property will be set at this point. The effect is as if Shader.SetGlobalFloat was called.