Version: 2017.4
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ITilemap.GetSprite

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public method GetSprite(position: Vector3Int): Sprite;
public Sprite GetSprite(Vector3Int position);

Parameters

positionPosition of the Tile on the Tilemap.

Returns

Sprite Sprite at the XY coordinate.

Description

Gets the Sprite used in a tile given the XYZ coordinates of a cell in the tile map.