TooltipAttribute
class in
UnityEngine
/
Inherits from:PropertyAttribute
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Specify a tooltip for a field in the Inspector window.
Tooltip hovering over the class it was added to.
In the following script a Tooltip
is added. This provides information to the user about
the range of values for the health
variable. The suggested range is provided in the
TooltipAttribute
string.
@Tooltip ("Health value between 0 and 100.")
var health : int = 0;
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
[Tooltip("Health value between 0 and 100.")]
public int health = 0;
}
Inherited Members
Properties
order | Optional field to specify the order that multiple DecorationDrawers should be drawn in. |