Version: 2017.4
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Selectable.FindSelectable

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public method FindSelectable(dir: Vector3): UI.Selectable;
public UI.Selectable FindSelectable(Vector3 dir);

Parameters

dirThe direction in which to search for a neighbouring Selectable object.

Returns

Selectable The neighbouring Selectable object. Null if none found.

Description

Finds the selectable object next to this one.

The direction is determined by a Vector3 variable.

#pragma strict
// required when using UI elements in scripts
public var direction = new Vector3(0, 1, 0);
public var btnMain;
public function Start() {
    //Finds and assigns the selectable above the main button
    var newSelectable = btnMain.FindSelectable(direction);
    Debug.Log(newSelectable.name);
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // required when using UI elements in scripts

public class ExampleClass : MonoBehaviour { //Sets the direction as "Up" (Y is in positive). public Vector3 direction = new Vector3(0, 1, 0); public Button btnMain;

public void Start() { //Finds and assigns the selectable above the main button Selectable newSelectable = btnMain.FindSelectable(direction);

Debug.Log(newSelectable.name); } }