Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

AssetDatabase.MoveAssetToTrash

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool MoveAssetToTrash(string path);

Description

Moves the asset at path to the trash.

Returns true if the asset has been successfully removed, false if it doesn't exist or couldn't be moved to the trash. All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png" See Also: AssetDatabase.DeleteAsset.

Did you find this page useful? Please give it a rating: