Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

CameraEditor.Settings.OnEnable

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void OnEnable();

Description

Populate the settings object with data linked to the Camera SerializedObject.

This should be called before the settings object is used.

Did you find this page useful? Please give it a rating: