Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

Shader.GetGlobalColor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static Color GetGlobalColor(string name);
public static Color GetGlobalColor(int nameID);

Parameters

nameIDThe name ID of the property retrieved by Shader.PropertyToID.
nameThe name of the property.

Description

Gets a global color property for all shaders previously set using SetGlobalColor.

It is only an alias to GetGlobalVector that the vector value is cast to color. No sRGB-linear conversion is done during the function call.

See Also: GetGlobalVector.

Did you find this page useful? Please give it a rating: