Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

AudioSampleProvider.SetSampleFramesOverflowNativeHandler

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void SetSampleFramesOverflowNativeHandler(Experimental.Audio.AudioSampleProvider.SampleFramesEventNativeFunction handler, IntPtr userData);

Parameters

handlerPointer to the function to invoke when the event is emitted.
userDataUser data to be passed to the handler when invoked. The actual C type is void*.

Description

Set the native event handler for events emitted when the internal sample frame buffer overflows.

Did you find this page useful? Please give it a rating: