Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

GameObjectUtility.SetStaticEditorFlags

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void SetStaticEditorFlags(GameObject go, StaticEditorFlags flags);

Parameters

goThe GameObject whose static editor flags you want to set.
flagsThe flags to set on the GameObject.

Description

Sets the static editor flags on the specified GameObject.

Did you find this page useful? Please give it a rating: