Version: 2018.3 (switch to 2019.1)
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  • C#
Method group is Obsolete

MatchInfoSnapshot.MatchInfoDirectConnectSnapshot.privateAddress

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Obsolete public string privateAddress;

Description

The private network address supplied for this direct connect info.

The private network address contains the address supplied by this member when it created or joined a match. This property is optional, and will not contain information if you do not assign this value when a player creates or joins a match.

The purpose of assigning this value is so that you can broadcast one player's local network address to other players directly across a Local Area Network, allowing them to connect directly to each other.

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