Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

ParticleSystem.CustomDataModule.GetVector

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public ParticleSystem.MinMaxCurve GetVector(ParticleSystemCustomData stream, int component);

Parameters

streamThe name of the custom data stream to retrieve the curve from.
componentThe component index to retrieve the curve for (0-3, mapping to the xyzw components of a Vector4 or float4).

Returns

MinMaxCurve The curve being used to generate custom data.

Description

Get a MinMaxCurve, that is being used to generate custom data.

Did you find this page useful? Please give it a rating: