Version: 2018.3 (switch to 2019.1)
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  • C#

LimitVelocityOverLifetimeModule

struct in UnityEngine

/

Implemented in:UnityEngine.ParticleSystemModule

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Description

Script interface for the Limit Velocity Over Lifetime module.

Properties

dampenControls how much the velocity that exceeds the velocity limit should be dampened.
dragControls the amount of drag applied to the particle velocities.
dragMultiplierChange the drag multiplier.
enabledEnable/disable the Limit Force Over Lifetime module.
limitMaximum velocity curve, when not using one curve per axis.
limitMultiplierChange the limit multiplier.
limitXMaximum velocity curve for the X axis.
limitXMultiplierChange the limit multiplier on the X axis.
limitYMaximum velocity curve for the Y axis.
limitYMultiplierChange the limit multiplier on the Y axis.
limitZMaximum velocity curve for the Z axis.
limitZMultiplierChange the limit multiplier on the Z axis.
multiplyDragByParticleSizeAdjust the amount of drag applied to particles, based on their sizes.
multiplyDragByParticleVelocityAdjust the amount of drag applied to particles, based on their speeds.
separateAxesSet the velocity limit on each axis separately.
spaceSpecifies if the velocity limits are in local space (rotated with the transform) or world space.

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