Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Physics2D.alwaysShowColliders

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static bool alwaysShowColliders;

Description

Should the collider gizmos always be shown even when they are not selected?

This is only used in the editor to control gizmo options.

Did you find this page useful? Please give it a rating: