Version: 2018.3 (switch to 2019.1)
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  • C#

PrefabUtility.GetCorrespondingObjectFromOriginalSource

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public static TObject GetCorrespondingObjectFromOriginalSource(TObject componentOrGameObject);

Parameters

componentOrGameObjectThe object to find the corresponding original object from.

Returns

TObject The corresponding object from the original source or null.

Description

Returns the object of origin for the given object.

For any object you pass to this function it will follow through the chain of corresponding objects until there are no more and return the last one found.

This is useful to find the Prefab Asset where the object originated from.

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