Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

RectTransformUtility

class in UnityEngine

/

Implemented in:UnityEngine.UIModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Utility class containing helper methods for working with RectTransform.

Static Methods

FlipLayoutAxesFlips the horizontal and vertical axes of the RectTransform size and alignment, and optionally its children as well.
FlipLayoutOnAxisFlips the alignment of the RectTransform along the horizontal or vertical axis, and optionally its children as well.
PixelAdjustPointConvert a given point in screen space into a pixel correct point.
PixelAdjustRectGiven a rect transform, return the corner points in pixel accurate coordinates.
RectangleContainsScreenPointDoes the RectTransform contain the screen point as seen from the given camera?
ScreenPointToLocalPointInRectangleTransform a screen space point to a position in the local space of a RectTransform that is on the plane of its rectangle.
ScreenPointToWorldPointInRectangleTransform a screen space point to a position in world space that is on the plane of the given RectTransform.

Did you find this page useful? Please give it a rating: