Version: 2018.3 (switch to 2019.1)
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  • C#

PlatformKeywordSet

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

A collection of ShaderKeyword that represents a specific platform variant.

See Also: ShaderKeyword, Rendering.ShaderKeywordSetUtility, Shader.EnableKeyword, Shader.EnableKeyword, multiple variants.

Public Methods

DisableDisable a specific shader keyword.
EnableEnable a specific shader keyword.
IsEnabledCheck whether a specific shader keyword is enabled.

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