Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

RigidbodyType2D

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The physical behaviour type of the Rigidbody2D.

Controls the physical behaviour of a Rigidbody2D in how it should move, react to forces and interact with the rest of the physics simulation.

See Also: Rigidbody2D.bodyType.

Properties

DynamicSets the Rigidbody2D to have dynamic behaviour.
KinematicSets the Rigidbody2D to have kinematic behaviour.
StaticSets the Rigidbody2D to have static behaviour.

Did you find this page useful? Please give it a rating: