Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Shadow.ApplyShadow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

protected void ApplyShadow(List<UIVertex> verts, Color32 color, int start, int end, float x, float y);

Parameters

vertsVerts List.
colorShadow Color.
startStart Index.
endEnd Index.
xShadow x offset.
yShadow y offset.

Description

Duplicate vertices from start to end and turn them into shadows with the given offset.

Did you find this page useful? Please give it a rating: