Version: 2018.4
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

ScriptedImporterEditor.OnInspectorGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void OnInspectorGUI();

Description

Implement this method to customize how Unity's Asset inspector is drawn for an Asset managed by a ScriptedImporter.

The base implementation provides one field (including children) for each top level property. This can be overridden by a derived class.