Use this format usages to figure out the capabilities of specific GraphicsFormat
Each graphics card may not support all usages across formats. Use SystemInfo.IsFormatSupported to check which usages the graphics card supports.
See Also: Texture2D, texture assets.
Sample | To create and sample textures. |
Linear | To sample textures with a linear filter |
Render | To create and render to a rendertexture. |
Blend | To blend on a rendertexture. |
LoadStore | To perform resource load and store on a texture |
MSAA2x | To create and render to a MSAA 2X rendertexture. |
MSAA4x | To create and render to a MSAA 4X rendertexture. |
MSAA8x | To create and render to a MSAA 8X rendertexture. |