Version: 2018.4
LanguageEnglish
  • C#

GUITargetAttribute Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public GUITargetAttribute();

Declaration

public GUITargetAttribute(int displayIndex);

Declaration

public GUITargetAttribute(int displayIndex, int displayIndex1);

Declaration

public GUITargetAttribute(int displayIndex, int displayIndex1, params int[] displayIndexList);

Parameters

displayIndex Display index.
displayIndex1 Display index.
displayIndexList Display index list.

Description

Default constructor initializes the attribute for OnGUI to be called for all available displays.