This version of Unity is unsupported.

LightShadowCasterMode

enumeration

Description

Allows mixed lights to control shadow caster culling when Shadowmasks are present.

Properties

DefaultUse the global Shadowmask Mode from the quality settings.
NonLightmappedOnlyRender only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode.
EverythingRender all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode.