enumeration
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CloseAllows mixed lights to control shadow caster culling when Shadowmasks are present.
Default | Use the global Shadowmask Mode from the quality settings. |
NonLightmappedOnly | Render only non-lightmapped objects into the shadow map. This corresponds with the Shadowmask mode. |
Everything | Render all shadow casters into the shadow map. This corresponds with the distance Shadowmask mode. |