class in UnityEditor.SceneManagement
/
Implemented in:UnityEditor
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseUtility methods related to stages.
GetCurrentStageHandle | Get the current stage being edited. |
GetMainStageHandle | Get the main stage which contains all the currently open regular Scenes. |
GetStageHandle | Get the stage in which the given GameObject exists. |
GoBackToPreviousStage | Navigate the Editor to the previous stage. |
GoToMainStage | Navigate the Editor to the main stage. |
IsGameObjectRenderedByCamera | Is the given GameObject rendered by the given Camera? |
PlaceGameObjectInCurrentStage | Place the given GameObject in the current stage being edited. |