Version: 2018.4
LanguageEnglish
  • C#

SpritePackerMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Sprite Packer mode for the current project.

Properties

DisabledDoesn't pack sprites.
BuildTimeOnlyUpdates the sprite atlas cache when the Player or bundles builds containing Sprite with the legacy packing tag.
AlwaysOnAlways maintain an up-to-date sprite atlas cache for Sprite with packing tag (legacy).
BuildTimeOnlyAtlasPack all the SpriteAtlas when building player/bundles.
AlwaysOnAtlasAlways pack all the SpriteAtlas.