Version: 2018.4
LanguageEnglish
  • C#

SpriteAtlasExtensions.Add

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static void Add(U2D.SpriteAtlas spriteAtlas, Object[] objects);

Parameters

objects Array of Object to be packed into the atlas.

Description

Add an array of Assets to the packable objects list.

At this moment, only Sprite, Texture2D and the Folder are allowed to be packable objects.

- "Sprite" will be packed directly.
- Each "sprite" in the "Texture2D" will be packed.
- Folder will be traversed. Each "Texture2D" child will be packed. Sub folder will be traversed.