class in UnityEngine.UI
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseStructure to store the state of an animation transition on a Selectable.
disabledTrigger | Trigger to send to animator when entering disabled state. |
highlightedTrigger | Trigger to send to animator when entering highlighted state. |
normalTrigger | Trigger to send to animator when entering normal state. |
pressedTrigger | Trigger to send to animator when entering pressed state. |