struct in UnityEngine.UI
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CloseStructure to store the state of a color transition on a Selectable.
defaultColorBlock | Simple getter for the default ColorBlock. |
colorMultiplier | Multiplier applied to colors (allows brightening greater then base color). |
disabledColor | Disabled Color. |
fadeDuration | How long a color transition should take. |
highlightedColor | Highlighted Color. |
normalColor | Normal Color. |
pressedColor | Pressed Color. |