Container for holding asset loading information for an AssetBundle to be built.
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.
bundleAssets | List of asset loading information for an AssetBundle. |
bundleName | Friendly AssetBundle name. |
AssetBundleInfo | Default constructor for an empty AssetBundleInfo. |
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