Color.operator *

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Color operator *(Color a, Color b);

Description

Multiplies two colors together. Each component is multiplied separately.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color grayColor = Color.gray * Color.white; } }

public static Color operator *(Color a, float b);

Description

Multiplies color a by the float b. Each color component is scaled separately.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color whiteColor = Color.gray * 2; } }

public static Color operator *(float b, Color a);

Description

Multiplies color a by the float b. Each color component is scaled separately.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Color whiteColor = 2 * Color.gray; } }

Did you find this page useful? Please give it a rating: