MaterialEditor.GetTexturePropertyCustomArea

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Rect GetTexturePropertyCustomArea(Rect position);

Parameters

positionThe total rect of the texture property.

Description

Returns the free rect below the label and before the large thumb object field. Is used for e.g. tiling and offset properties.

Did you find this page useful? Please give it a rating: