MaterialEditor.PropertiesDefaultGUI

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void PropertiesDefaultGUI(MaterialProperty[] props);

Parameters

propsArray of material properties.

Description

Default rendering of shader properties.

Note that you can customize shader properties rendering by implementing the IShaderGUI interface.

Did you find this page useful? Please give it a rating: