Flags that control how a MaterialProperty is displayed.
None | No flags are set. |
HideInInspector | Do not show the property in the Inspector. |
PerRendererData | Texture value for this property will be queried from renderer's MaterialPropertyBlock, instead of from the material. This corresponds to the "[PerRendererData]" attribute in front of a property in the shader code. |
NoScaleOffset | Do not show UV scale/offset fields next to a texture. |
Normal | Signifies that values of this property contain Normal (normalized vector) data. |
HDR | Signifies that values of this property contain High Dynamic Range (HDR) data. |
Gamma | Signifies that values of this property are in gamma space and should not be gamma corrected. |
NonModifiableTextureData | Do not allow this texture property to be edited in the Inspector. |
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