ParticleSystem.Particle.GetCurrentSize3D

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector3 GetCurrentSize3D(ParticleSystem system);

Parameters

systemThe Particle System from which this particle was emitted.

Returns

Vector3 Current size.

Description

Calculate the current 3D size of the particle by applying the relevant curves to its startSize3D property.

Did you find this page useful? Please give it a rating: