Type of destination for the images read by a VideoPlayer.
CameraFarPlane | Draw video content behind a camera's Scene. |
CameraNearPlane | Draw video content in front of a camera's Scene. |
RenderTexture | Draw video content into a RenderTexture. |
MaterialOverride | Draw the video content into a user-specified property of the current GameObject's material. |
APIOnly | Don't draw the video content anywhere, but still make it available via the VideoPlayer's texture property in the API. |
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