condition | Condition you expect to be true. |
context | Object to which the message applies. |
message | String or object to be converted to string representation for display. |
Assert a condition and logs an error message to the Unity console on failure.
Message of a type of LogType.Assert is logged.
Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.